

You cannot discard destination tickets that you already have and you must always keep at least one if you draw new tickets. You may have as many destination tickets as you want, but if you fail to claim a route to them then their point value is deducted from your total. Returned cards are placed at the bottom of the deck.ĭestination tickets are worth points if you can claim a route to them. Players may only claim one route per turn.ĭraw destination tickets: at the end of their turn a player may decide to draw 3 new destination tickets and must keep at least 1. Locomotives are wild cards and can be used with any color set. When you claim a route you place your plastic car tokens over the route and you move your score marker forward on the board. Grey routes: are neutral and can be claimed by any color but they must all be the same color. If all cards are drawn (and in players hands) then skip the draw step.Ĭlaim a route: To claim a route a player must play the correct number of cards that match the color of the route.

If the draw pile runs out of cards then reshuffle the discard back into the draw pile. If a player draws a locomotive from the deck, then they may still draw another card. If a player draws a locomotive card from the face-up cards, then that player may only draw 1 card for that turn. If a face-up card is taken, then another must be drawn to replace it. The player can decide to split their draw. Place longest path bonus card to the side of the board.ĭecide on who goes first, then take turns clockwise around the table.ĭraw train cards: The player may draw two cards from the deck or from the face-up cards. Each player may choose to return 1 destination card to the bottom of the deck or keep all 3. Shuffle the destination cards and deal 3 to each player face down. Draw the next 5 cards and place them face up for all players to see. Shuffle the train cards and deal out 4, face down, to each player.

240 colored train cars split into 5 colors (45 each of blue, red, green, yellow, and black).ġ10 train car cards (12 each of box, passenger, tanker, reefer, freight, hopper, coal, caboose, and 14 locomotives)ĥ wooden scoring markers (1 for each color)Īssign each player their own set of (45) matching color train carsįor each train set that was assigned to a player, place the corresponding colored scoring marker at the “1” position on the game board.
